Logi Helgu

Being Agile

Scrum roles & responsibilities game printouts

Posted by on Nov 7, 2018

The Scrum Roles and Responsibilities game over at TastyCupCakes.org is a great game to use when teaching the scrum roles and getting participants to discuss amongst themselves what each roles does.

I’ve played this a couple of time and its always great to have two team clearing out their understanding together. So this is a pretty good way to follow up on teaching that can be used for any follow up. 

I’ve always been a “player” and when I decided to use this for the first time recently I knew that I had to have something else than index cards. So I created a printout with two different backgrounds (two sets), laminated and cut out…I was pleased =)

Here is the 12 page (select two sided printing and end up with 6 pages) PDF for anyone else to reuse:

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Teaching Agile Project Management (second iteration)

Posted by on Mar 1, 2018

Again teaching Agile at the University of Iceland for a few days (over a period of a few weeks). Setup was pretty much as the last time

I did work on some improvements this time around so I had a Trello board for a better overview and the
slides were improved a little by having just one slideshow to access them all…but this one still has links to the others so this wasn’t a complete package 😉

Retrospective

There were some good points that emerged:

  • More time – bigger course (this is already in progress 😉
  • One slideshow with all slides (not link to other slides)
  • Trello training
  • Scrum “science trip(s)”
  • Logi invite some students to taste his beer

    This year I graded group projects and that was a learning curve =)

    I was happy with everything, specially those who showed up all the days…hopefully this will be a better/bigger course next year =)

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  • Estimation talk at UTMessan 2018

    Posted by on Feb 2, 2018

    I wanted to share a “simpler” way of estimating and seems like applying for a talk slot at utmessan.is is a good motivator 😉

    This is related to #noestimates, but I really dislike that name 😐

    “The workable unit of one” is the term of the estimation from the team that a single “ticket” can be done in one iteration/sprint.

    I didn’t know that Q&A wasn’t this year so the talk was way shorter than expected 😉

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